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Do you really like your beer, or are you just a victim of Capitalist Propaganda? How you can learn how the free market works while you guzzle some suds, and how beer can help you to understand the vast conspiracy that is slowly degrading America.

TL;DR - I use the craft beer industry as a way to understand Capitalist Propaganda, how Capitalism and Socialism are inextricably linked to each other, and how through the use of propaganda, companies use the "illusion of choice" to coerce you into believing that you prefer the products that are most favorable to them. In order to change this into the consumer's favor, you need to be an informed consumer in the free market, and raise class consciousness to overthrow the tyranny of Capitalist Propaganda, that is called "Marketing".
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You can't understand Capitalist Propaganda unless you have a solid understanding of what Capitalism is beyond the literal definition of the word, which is just an abstract ideal. Propaganda plays off of the discrepancies between the ideals of Capitalism, like the free market, which is another abstract ideal, and the reality of Capitalism in practice in America, which can be characterized as Trickle Down Economics. Capitalism sought to be a pragmatic alternative to its economic predecessors, a fact which drives Capitalist Propaganda. However, through layers of abstraction throughout the years, it has become more of a religion, as critics refer to the increasingly ideological concept as "Supply Side Jesus", meaning you give all the money to the rich, it'll trickle down to the poor, and they can "vote" on the actions of the capitalists through monetary interactions in the free market.
Capitalist Propaganda is engrained in America, because at the time of our founding, Adam Smith wrote "Wealth of Nations", which is considered the Bible of the Free Market. This groundbreaking work utilized Newton's Laws of Physics, which were en vogue at the time, to describe how interactions in the marketplace would balance each other out, just as the laws of Newtonian Physics do.
The very noble purpose of Wealth of Nations was not create the oligarchy we have today, but to do the opposite. He wanted to describe a system that would protect individual freedoms and be truly democratic. Just as Lenin and Stalin bastardized the works of Marx, so too have capitalists in America bastardized the intentions of Adam Smith.
Capitalism and Socialism are best learned side by side, in my opinion, to avoid falling into the trappings of either ideology that our brains like to do. Which one is better? It depends on the market, but the answer is almost always somewhere in between.
Through learning how Socialist concepts can be applied to problems in Capitalism, you can cut through the propaganda and will see for yourself that these problems can be solved if we just drop the labels and do what's best for society and the individual. The problem is always finding the proper balance.
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WHAT? CAPITALISM AND SOCIALISM ARE JOINED AT THE HIP?
Yep. You can never live in a pure economic system. Purity is always an illusion. If you want something to be pure, you have to put a lot of energy into making it that way. Nature likes to mix stuff up. This is why ideologies around racial purity and fascism always fail. There are people who want a "pure" economic system, but they are usually the people at the top and would only get richer from more purity while the rest of society loses freedom and slowly starves.
In a nutshell, Capitalism promotes laws that benefit those with money, while Socialism promotes a safety net that benefits everyone. Every single human is born into Socialism. As a baby, you need food, someone else works for it and gives it to you, but then at some point, you are expected to exchange labor for capital, and buy your own food. See? The two are forever bound as the yin and yang. You can also grow your own food, but for that you need land, which is capital.
These interactions are very tricky. I only want to tell you enough so that you can start to see Capitalist Propaganda, because right now, you're like a fish in water that can't see water. I often use this line to describe a person who can't see their own homegrown propaganda. The best way I found to study Capitalism is by relating it Socialism, the "air" above the "water" of Capitalism, if that makes sense.
I always find it best to look at a microcosm to understand these concepts. And today, that microcosm is beer.
Mmmm....Beeeeeeeeeerrrrrrr.....
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CONFLICT OF INTEREST AND THE ILLUSION OF CHOICE
Before I poison your mind with my own propaganda, picture you're on vacation and you walk into a bar and want to order a beer. If you really want to understand the power of propaganda in your own life, really think of this before we break this all down. Really think, what makes you decide which beer to order? Do you like to look at the labels on the tap or bottle? That's obvious propaganda. It has absolutely nothing to do with the taste or quality of the beer itself, but sways your opinion toward logos you've seen before, which is why you see so many beer advertisements, which means that money that could've gone into quality is instead going into propaganda, and you're already biased towards an inferior product. Interesting. You really can't help being swayed by marketing, but at least you can be conscious of that fact, and that's important in order to be an informed consumer.
Do you ask the bartender for a recommendation? Why would you do that? You don't know the bartender any better than the beers in front of you. How do you know they aren't paid more to offer you a beer that sucks and is 12 years old and the owner wants to get rid of it? Do you ask for a certain style of beer? Do you ask for a local beer? And once you finally narrow it down to a few choices, do you ask for samples so you can make up your own mind? You should always do this. Then we get into "flavor propaganda", which we'll discuss later. Jeez. Did you every realize there was so much complexity behind being an informed consumer and just ordering a simple beer? Maybe you'll give in and just tell the bartender to pour whatever. Choice is difficult sometimes.
If you really visualize this and take a minute to let this sink in, you'll start to understand how external forces hijack the processor in your mind to manufacture desire through the illusion of choice. However, your health and enjoyment of the beer is not the goal for these external forces, they only want you to purchase. The perfect example is fast food. They know their product sucks, but they know you'll keep buying it, but that doesn't keep them from lying about how delicious it is in their ads. There is far more at play behind the curtain. There is a science behind addicting you to things, this is reinforced by a corporate tax and subsidy system that contorts the free market pushing centralization of production through homogenization and use of chemicals to hide the homogenization, and simply because there is more than one option, they make you feel like you have choice. This, in a nutshell, is how the illusion of choice works in the free market. It's not about what YOU want. The producer manipulates you to think you want what they have. Through this, they deceive Americans into buying products with a list of ingredients that a person would never freely choose to consume. So if you want to order a beer with no shit in it, then you're shit out of luck in America. You could in Germany, but we'll discuss that later.
While you're standing at that bar, you aren't conscious of the fact that your interests are in direct opposition to those of the bar owner's. Capitalists hide this fact with their perfect smiles, but Marx described this in detail. You want the best beer for the cheapest price, and the bar owner wants to sell you the cheapest beer at the highest price you'll pay. It doesn't stop there. The bar owner flips roles in the same situation with the beer distributor, who does the same with maybe another level of distribution, and continues to the brewer, then goes to the brewer versus supplier, supplier to farmer, and even though you'd think it stops there, the farmer has to deal with suppliers of equipment and seeds, and on and on.
Add to this list their auxiliary staff of HR, drivers, managers, brewers, bottle/keg makers, and of course owners, none of them care whether you actually like the beer you're drinking as long as you keep buying more. That's the big driver here.
Did you ever realize that every time you buy a beer, your own capital is partially responsible for creating and sustaining all of these jobs involved? You, my dear beer drinker, are the true job creator. Budweiser can brew all they want, it means nothing without buyers, who are the true engines of capitalism. Instead, you're treated as a rube by suits in a boardroom somewhere.
Capitalist Propaganda tells us the billionaires are job creators, but this is a lie. Jeff Bezos can't drink enough beer to sustain all these jobs. So why do we let him hoard all the money? Wouldn't the economy do better if we spread out Jeff's money so more people could buy more beers and more jobs would be created? According to Socialist Economics, yes. That's actually, quite simply, a Socialist Free Market. Did you even know that existed? The power hungry greedy people who are too lazy for manual labor go to such great lengths to make sure you don't learn it. They want you to think that only Capitalism allows you choice in the market. I'm sure you can guess why they say that.
Capitalism maintains itself by exulting the wealthy who use their economic power to punch down. The only way this system won't fall into fascism and fail is if the consumers start to punch back. Where Marx envisioned the Dictatorship of the Proletariat as they usurped power from the Bourgeoisie, a modern alternative is just teaching people to understand the system we live in, so that we can just start making changes in the way we live and to whom we give our money.
See that? Capitalism and Socialism can get along nicely, so long as the consumers are informed.
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CLASS CONSCIOUSNESS AND THE ALIENATION OF LABOR CAUSING LONELINESS IN SOCIETY
What I described within the previous section is what Marx called "Alienation of Labor". Each step in the process of making your beer is isolated from the others, so no one feels ownership over the end product or a true connection to the consumer, or job creator. Even the bartender selling it is alienated from the profit of their labor in serving the beer, so they only focus on the service aspect of giving you the beer, because that is where they earn their tip. They can't really fix anything about a shitty beer other than to offer you a different brand. The capitalist owner is usually not there. Their only interaction is setting the rules for everyone in the bar to follow, and pay themselves more than everyone who has to follow those rules. This is part of the conflict between the classes. I'm not saying it's right or wrong, I'm just pointing it out. The bar owner themself has to spend money on propaganda to attract customers that could be spent in other places, so has to find ways to cut costs. Unfortunately, they buy cheaper beer...and this is why you end up with IPAs. No one is connected to the products, so they only look at prices and find the cheapest, passable product. This is the race to the bottom of Capitalism.
Compare this to when brewpubs were a new thing. The brewer would come out and talk to you about the beer, you would give feedback that could effect future batches and it connected everyone to each other through commerce. It makes business "social" and I think nearly everyone enjoys that, but it is losing out in competition with chain breweries that enforce isolation and make cookie cutter propaganda and cookie cutter business models so they can turn owners into managers and suck all the profit back their corporate headquarters and offshore accounts. They kill the experience and make everything transactional. And all the kitsch they hang around their cookie cutter chain bar is just to hide the fact that no one in that place cares about anything other than not getting fired. Everyone is effectually alienated from everyone else. It's worth a read to check out this page on Marx's Theory of Alienation.
This alienation is the root of a lot of misery in society. Humans are communal animals forced to live in a society of individuality and alienation. As they mope around, they seek an escape. And that is why advertising is so nefarious. It seeks to manipulate you in that state. Imagine driving home from your alienating job to you empty home, but looking up and see a billboard with bunch of actors laughing and drinking beer. They take pictures that make these actors look like friends. It's just for show. They aren't selling beer to those laughing people in the picture. They're tempting lonely people to drown their sorrows. Capitalist Propaganda is used so your brain doesn't understand what it wants. It wants friends, then sees the words Bud Light. So when the bartenders asks...Make it a Bud Light. Look at how much money they spend to manipulate and capitalize on people's suffering.
Propaganda in Communist countries is controlled by the government, so it's clear who the enemy of your freedom is. Capitalist Propaganda hides behind the layers of complexity of the same economy you rely on to survive, so you never know what's propaganda or where it's coming from. Marketers find every way imaginable to get their disinformation in front of your eyes, even enlisting your friends on Facebook in annoying MLM schemes. Propaganda invaded everything that can be legally monetized. It's in the media, and not just commercials anymore. There's product placement, stories injected into the news, and even movies and social media created an entire industry of "lifestyle propaganda", telling you how to live your life and indulge in overconsumption. It's REALLY hard to get away from Capitalist Propaganda. There is so much money and research behind it and so much depth, even this long post is only barely scratching the surface. I just want to open your eyes to it.
I can't make you see all this. No one can. I can only describe it as best as I can. What you will experience when you understand this is what I call "Economic Enlightenment", similar to what Marx called "Class Consciousness". Once it happened to me, the world looked amazing, and the shitty propagandists selling us false hope all look like clowns in a very odd circus of vanity, despair and mediocrity.
Once I understood this, I saw clearly how we are increasingly trapped in a form of Corporate Slavery, led by seriously ridiculous oligarchs like Mark Zuckerberg, who thinks he's the reincarnation of Augustus Caesar or something. That's why he has that haircut! This is a guy who stole a company and hired "screen psychologists" from Las Vegas to get you hooked on Facebook the same as casinos do with slot machines. He wants to be the funnel for propaganda throughout the world. He wants to be the kingmaker, decide what people buy, who they like, what views they hold. He can only do this because so many companies spend so much money to put their propaganda on that platform. They can only have this much money because the free market is not actually free. It's bought and paid for on platforms like Facebook and Amazon. The money that was supposed to "trickle down" is instead being spent on Capitalist Propaganda on these platforms, to get the proletariate to trickle their money up through endless, nonsensical online purchasing and local businesses who send the town's money to people who can't do anything with it but buy up properties that increase your rent and cost of living.
When people get drunk on the power of propaganda, they forget the lessons of the past. Propagandists always fall prey to their own delusions over time. In reality, your life is better without Facebook. There isn't anything on there that is healthy. Even if you just want to talk to a few friends, you are going to fall for the propaganda there. You can't help it. And if your bar advertises on Facebook, just think, that money could've gone into purchasing higher quality beer then sold at the same price, instead of going to Mark Zuckerberg so he can drop $30 million to buy the houses around him so no one can spy on him while he spies on you. You really gotta watch out for a guy who combines spying and propaganda all into a single app and thinks he's going to bring 200 years of peace to America. History is littered with knuckleheads like that. It's best to get off Facebook and encourage everyone else to do the same. Zuck only wants to lead himself to the Promised Land, and he's using your ignorance to fuel his own delusions by deluding you into thinking you want what he has to offer.
Let's get back to beer.
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IPAs AND THE FREE MARKET VS THE RACE TO THE BOTTOM
I like beer. When I worked in Germany, it was easy to walk into a bar and, like Farva, just order a liter o' beer. Often, there would only be two choices, light color or dark. As a matter of fact, even at the most famous beer festival in the world, Oktoberfest, people mostly drink the same standard type of beer, and no one complains about the lack of choice. It's quite easy. You can order with one finger. No need to see a menu or ask what's in it. It's simply beer. This worked for centuries. Consumers are fine with it. Prost! Have you ever shared a story like this and people say, "Oh, that would never work in America. Americans want choice." Yeah. Because we are flooded with Capitalist Propaganda.
So if consumer choice isn't pushing for a selection, why would a free market call for it? Imagine there are two bars and one of those bars says "30 beers on tap" and the other doesn't. You're more likely to choose it, and the other bar will have to compete in some way, often by copying. This forms trends, and people mistake this for something customers wanted. Trends are always marketing. Don't believe me? What happened to fidget spinners? So now you have a bunch of beers that no one asked for, yet will now demand. Competition creates more Capitalist Propaganda to create demand for something you never even wanted, but makes you think you do. And that's the best propaganda. You think you are thinking for yourself. This is the fallacy of consumer choice.
If you want to understand just how important that last paragraph is, consider this, "consumer choice" is the same propaganda they used to get you to carry around a device that spies on you 24/7 and sends that data to people you don't know, and you can't stop it, can you? You chose that. You wanted it. Not only that, but you paid $1,000 for the device to opt into their spying program, for the privilege of being mind controlled by the propaganda their AI selects for you. Did you read the Terms of Service? As bad as you may have thought Communist Propaganda was, Capitalist Propaganda is far better, and far stealthier. You believe you have freedom of choice. But your only choice is usually take it, or leave it. Oh, you need it for work? Maybe find a different job. Or just succumb to mass surveillance, and next year, you can drop another grand on a device with a marginally better camera.
There is a way to free yourself. You just have to understand the nature of propaganda. It took me a while, but I eventually broke free. Under Socialism, there would be laws against the exploitation of consumers. Capitalist Propaganda tells you that this takes away your freedom. This is a lie. Regulations give you the freedom to not have to worry whether the beer you're drinking has poison in it.
Germany has a lot of regulations on beer. It has the Reinheitsgebot (purity order), a law passed in 1516 that states that beer can only consist of water, hops and barley. Note, this is a different use of the word "purity" from earlier, as beer is itself a mixture of things. Historically there have also been regulations where beer could only be sold regionally, so no matter what part of Germany you were in, you only got a certain brand of beer at the bar, but it didn't matter because they all had the same ingredients. They could make wheat beers or unfiltered, but they were generally variations of pilsners and lagers. One meaning of the word "Lager" in German is "storage", meaning the beer was brewed in a way that it could be stored, allowing them to brew in bigger batches and store it.
Lagers use a more complex brewing process, so only larger breweries would make them, but this worked because of protected territories. America has a similar system, because each state has its own regulations on alcohol, but this is changing as corporate lawyers fight to homogenize the rules favorable to them, but the consumer loses control. Big brands tend to be lagers as they have general appeal to a wide audience. Did you notice this is the second time I pointed out that corporations create homogeneity? Without regulations, corporations create Fascism. That is why I tell people that we already live in the NWO but corporations rule the world instead of governments. Why do you think so few conspiracy theorists make this connection? Propagandists are paid a lot of money to keep even our small community confused about the reality of what's happening. Now, check out conspiracy and you'll see what I mean. They are spreading propaganda for the NWO over there and don't even know it. I tried to point that out and they finally banned me. Oh well. They'll figure it out in their own time.
In America, in 1978 it became legal to brew beer at home. This is what led to the explosion of new beers in the US decades later. Americans don't have purity laws, so could test new recipes. But people didn't generally like IPAs before, so how did they become so popular that they control 30% of the market? Marketing, of course. Create the market and tell people what they want.
IPA stands for India Pale Ale. It was invented by the British as an easy way to make a beer that they could drink in India. People only drank it out of necessity, as the other beers couldn't make the trip. IPAs are very easy to make and very forgiving, because if you mess it up, it already tasted bad anyway. As people started trying to get into microbrews, they often didn't have the capital to make lagers at small scale, and also wanted a simpler process so they didn't have to hire or train expert brewers, IPAs are cheap and easy to make at smaller scale.
In order to make it drinkable, brewers experimented with many different flavorings. This created a cult following of craft IPAs, where people would drive hours to stand in line for hours to try the newest concoction. The trendy nature of the craft beer world kept people training their palate to adapt to the taste of an IPA, making people start to actually like them. The flavorings made people think they were different, so even if they didn't like it, marketing tactics kept people coming back to try the latest blend. Your palate can adapt A LOT. Swedish people love Surströmming, but watch this video of Americans trying it for the first time. They tried to get me to eat it several times, but I would rather sit in a sauna until Tuesday to avoid smelling it while watching them eat it. It really smells that bad.
IPAs enticed people with popular, aromatic ingredients like bananas and pineapple. This is what I call "flavor propaganda". It's not bad in and of itself, but it can be easily misused to cover issues with quality or hide the taste of preservatives. Since we don'e have laws like Germany, you're left to rely on the knowledge and honesty of the bartender to find out. They don't make this info readily available, which is another form of Disinformation.
So if you think you actually like IPAs, just remember, you are just like a Swede eating rotten fish. A lot of propaganda went in to making IPAs popular, but it's the cheapest, easiest product to make that can be sold at the highest price, so they become popular. This is what business students call a business plan. To overcome the bad taste, IPAs were marketed as "classy" to shame you if you choose the more expensive to produce and more appealing pilsners and lagers, which were given a bad name due to being associated with major brands like Bud Light. This makes it harder to market microbrew lagers, which can only fetch a certain price due to association. And this is what is referred to as the "race to the bottom" in Capitalism.
Instead of trying to innovate ways to produce the beers you want, they just figure out how to get you to pay more for an inferior product, just like they do with BBQ. They make you think you want it. From this you can understand why "food" is full of junk that you wouldn't feed your dog. Whatever legal poison helps cheapen the product is considered "smart business", another propaganda term designed to hide the reality of doing immoral and harmful things to other humans for profit. If you make money on it, it's good. As if there aren't better choices we could come up with if there truly were a free market with an informed consumer.
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STRENGTHEN THE FREE MARKET BY BEING AN INFORMED CONSUMER
We don't need a Communist Revolution to make positive changes, so take off your ski masks and put your Antifa flags down. I like microbrew culture and still enjoy IPAs, but understanding the marketplace is how I do my part as an informed consumer and job creator to help create the world that I want to live in. I encourage you to do the same. Vote with your dollars. Don't let the Zuck-type sociopathic, corporate people in a distant land decide what you consume by looking at ads on his platform. Visit local breweries and talk to the brewmaster. Don't reinforce alienation from labor. Connect with the people who make the things you buy. Support independent entrepreneurship. These are the paths to a brighter future where we share in the abundance of wealth.
Discover Economic Enlightenment for yourself and realize that We The People are ultimately in control. Wealth inequality is greater than it was in France before the French Revolution. Don't let this train take us into the depths where another Lenin will arise and spend the night shooting people.
How you choose to spend your money today is what decides what will become the society of tomorrow. And remember, you always have the choice to buy nothing at all. I never saw a billboard that said that.
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LET THEM DRINK BEER!
I hope this gave you a glimpse behind the curtain of Capitalist Propaganda. Propaganda isn't just political, it has invaded everything and it's at full blast right now. I hope you can piece together how Capitalist Propaganda is actually designed to make you subservient by controlling what you want so they can maximize their own profit and teach you to accept whatever they offer, the homogenization of choice. However, your life is your own and you should remain in control of all aspects of it, including your desires.
Richard Wolff is an economist who studied at three elite universities in America and discusses how he was not able to even learn about Socialist Economics in the ivory tower, even though Capitalist Propaganda calls universities leftist. He found no department in America that is even willing to teach it or study it. Capitalist Propaganda censors these ideas, especially at the university. People in power don't want the serfs to learn about themselves. Check him out on YouTube. You'll realize that unchecked Capitalism leads to Fascism and Slavery, which is why they want to get rid of the minimum wage, so that we can return to sharecropping which is already increasingly happening in America under different names, like "student debt", "mortgages" and "insurance". Don't you think it's odd that a person has to go into debt so they can generate profits for corporations who really ought to be paying for this education themselves? If you have to go into debt before they'll hire you, it's much easier to negotiate against you.
If you want to see other examples of propaganda, check out this random tweet from one of America's Top Capitalist Propagandists. These are very odd pictures, and the only thing I can see in them is that they must be promoting those outfits, likely the blue dress, maybe those men's outfits as well. One thing you know is that she didn't become a billionaire by letting any single opportunity to enrich herself at the expense of others pass her by. I didn't look it up, but I am certain they sell that blue dress, or whoever does paid her to post this.
That's the main reason celebrities use social media. It's marketing. Their whole schtick is to sell garments made in a sweatshop in a foreign country by people who can't even afford a beer to Americans who are facing bankruptcy and homelessness themselves.
Read the replies of the tweet. These people have influence that vastly outsizes their understanding of their impact on the world. There are guillotines in the comments. There usually are. I'm seeing them a lot lately.
This type of propaganda is everywhere. And it's destroying America. Just like propaganda led to the demise of Nazi Germany, we could be looking at the same thing, but worse. It could start off as famine.
If you're having trouble deciding between the beers you are being offered, it's probably because you don't want anything at all, in which case the proper choice is: nothing. Or, try tap water. Maybe you're just thirsty. Now ask yourself, when you envisioned yourself at a bar, did you ever think to order water instead? Did you entertain the idea that you didn't even want a beer. That's the power of suggestion.
What if the rest of the world just cut America off from the means of production outsourced to areas with cheap labor? We would have our own famine and likely war. And if we have a revolution here, with the masses in the country being so disinformed about everything and not having any sort of class consciousness at the moment and instead stuck in alienation, the leader that rises here will likely lead to something horrifying. And we censor ourselves from pointing out the simple fact, that the only way America will survive is to tax the deluded royalty like Kim and Mark back to reality, so they can't indulge their reckless, childish delusions by selling off the very fabric of our nation to the highest bidder.
That doesn't make me a Socialist, that just makes me honest.
Enjoy your beer!
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Thanks for reading and I hope I helped you understand how you can empower yourself. I'm excited about the one I wrote for Election Day tomorrow to keep our NOPOL spirits up while all the politics clouds the airwaves. Cheers!
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COVID-19 Megathread #6

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COVID-19 has now infected more than 215,956 people. There have been 8,757 confirmed deaths and 84,080 confirmed recoveries attributed to the virus.
 
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Working Wise or Wizardly Working: how magic items affect the world

Magic items. Objects imbued with magic in order to make them better, or even gain a completely different function. But apparently the only places they exist are in monster hoards and adventurers' backpacks.
Realistically however, everyone wants things that are better at what they do. And eventually, people get what they want.
Today i will go over some objects that are useful outside of the context of adventuring, as well as how they might change the world around them. I will not mention artifacts, since those are one-of-a-kind objects with pre-established locations, usage, etc.
While the topic has always existed, Tasha's Cauldron has added a few interesting toys to our proverbial tool box, which makes this as good a time as any to take a look and
Much like in the Spells and Society post, the rarer an item the more amazingly powerful it must be to be worthy of mention. Actually i recommend reading that post before this one. Since a lot of magic items just allow you to cast spells for free, knowing which spells alter the world gives a good idea of which items can do the same.

Uncommon

+1 tools.
That's right, +1 tools. Not +1 weapons.
Consider a guard. How much of his time is actually spent fighting? A minute every other day? That's not getting a lot of use out of his sword. Even a soldier spends weeks marching, or months guarding a fort, and then only fights for a few minutes or hours. Even if a guard has a superb weapon that doubles his combat effectiveness, it only makes him 1% or 2% better at being a guard[1]. Given a choice of uncommon item, any guard and most soldiers would rather have a Weapon of Warning to prevent being backstabbed, ambushed or caught off-guard.
Now consider a lumberjack or miner. They spend several hours a day hitting trees and rocks. An enchanted axe, saw or pickaxe would see continuous use in their hands. Not only that, magic items are also described as being "at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage". This means the +1 pickaxe would be far, far more resilient to wear and tear than a mundane one, potentially being passed down for generations. And with your miners and lumberjacks being more efficient, you need less of them. Which in turn means you get to have more guards.
Another noteworthy thing here is adamantine items. They deal automatic critical damage to objects and are much harder to destroy. In other words, they're great at chopping trees and ores, bending hot metal, cutting cloth, plowing a field, etc. All while having a fraction of the wear and tear.

Bags of Holding, Handy Haversacks and Portable Holes.
AKA your transporty boyes.
The bag of holding is an old favorite among players, and the reason is obvious: it has a million uses.
Most adventurers use it for carrying all their junk. The bad guys in the original Baldurs Gate game used bags of holding to smuggle whole shipments to and from their iron mine base with just one guy. One of my players once put a huge boulder in it, then flew up and dropped the boulder on an enemy transport ship. And let us not forget the classic Arrowhead of Total Destruction.
All of these are perfectly valid uses. Smuggling a small object is easier than smuggling a large object. Dropping huge objects from a high place turns anything that flies into a siege weapon. And the Arrowhead, while expensive, can deal with very large threats that could level a city.
But honestly, every merchant is a smuggler at heart. After all, as long as brigands roam the roads, there will always be a need to hide your valuables in an extraplanar space small enough to fit any orifice. Not only that, the bag allows you to dump a cart entirely and just ride to your destination much faster (and therefore, more safely).
Of course not every merchant can afford a bag of holding, so this brings about an interesting topic of inequality in your campaign. Some merchants can go from A to B faster and more safely on a horse, while the majority must go with a bull-drawn cart that is slow and vulnerable. And bags of holding don't even require attunement, so once you have one and your income soars you can get another, and another... Its a serious rich-get-richer situation, and you risk running all the mundane merchants out of business.

Broom of Flying.
I'm gonna start this one with saying that brooms of flying and carpets of flying are overpowered. They are consistently better than items of similar rarity that provide the same benefit, like boots and wings of flying. The reason here is, in my humble opinion, the same reason why Fireball deals more damage than any 3rd level spell and most 5th level ones: its iconic.
As for the item itself, its pretty much a permanent flying speed of 50 while carrying up to 200lbs, or 30ft. speed while carrying 201-400lbs. Its a deliveryboy's dream... except not.
You see, the broom of flying isn't just a hoverbike, its also a drone. You say the command word, and it flies up to a mile a way. Say it again, it comes back. In other words, the crazy wizard in his tower can just tie some money and a note on the broom and send it to a shop, then call it back once the shopkeeper has tied the groceries to it. Poor delivery boy just lost his job.
But wait, there's more! If the broom can fly on its own, can it plow a field? Can it spin an "animal" traction mill? The answer is: yes. But there's no reason to use magic where a common animal would do, unless its a crazy high magic setting or something.

Decanter of Endless Water
I think anyone can see how infinite water is broken as fuck[2]. But that's not all. By speaking the command word and pulling the lid, you can cause 30 gallons (136.4 litres) of water to pour out with enough force to push a 200 pound object 15 feet. This action can be repeated every turn (6 seconds), since a decanter of endless water has no limit on how often it can be used.
So a decanter is not just infinite water, but also infinite energy provided you have enough technology to build a mill. Even more energy if you activate the decanter in a high place and use gravity to give those 30 gallons even more potential.
Do keep in mind however that in 5e there must be someone using their action to activate it every turn. In previous editions however one could leave the decanter open and it would pour water constantly.

Hat of Disguise
This wee cap is not game-breaking for its great usefulness, but rather for its ability to fuck the world up. Any charlatan with a Hat of Disguise can walk into a bank, guild, ship, etc. and pretend to be anyone. Sure it doesn't happen often, but when it happens the crime spree is enormous. And while there are ways to work around disguised criminals, the fact people have to work around it is an issue in and of itself.
Societies based on trust pretty much can't function. Does everyone sign everything? Do people start using IDs? Do organizations start using items or employing animals that can see through illusions? Is there an industry for door frames that detect illusions?
Even without the hat, Disguise Self is still a 1st level spell. Yet somehow the sourcebooks have no mention of how the world might adapt to the idea that you can't trust people to be who they seem to be. And if anyone with access to 1st-level spells can walk up to the king without difficulties, you wont have kings for long.

Ring of Mind Shielding
A great item, if you're an asshole. Keeps people from sensing your evil alignment, keeps them from reading your evil thoughts, keeps pesky zones of truth from sensing your lies, and it even makes itself invisible so nobody can notice you're wearing the "i am evil" ring. It even keeps your immortal soul from going into eternal damnation!
One thing i always think of soul-trapping items is that they're a good way for evil people to avoid the afterlife. If you're good, you want to go to Celestia, Elysium, Arborea or Ysgard. Yet if you're evil, being stuck in a ring and talking to its wearer might be better than Baator, Carceri or the Abyss.

Sending Stones
Another classic, unfortunately the stones were nerfed and now can only Send to each other once a day.
Still, long range communication is nothing to scoff at. And while hiring someone to Send for you is cheaper, the stones provide more privacy and can be sent to far off corners of the world where you can't afford to station a caster full time.
Expect each mayor or baron to have one of these, while someone in the capital answers their "calls". Something of a royal secretary if you will. While magic items are expensive, shaving days off of your disaster response time can be the difference between having a kingdom and having ruins.

Rare

Bag of Beans
An often overlooked item, the BoB is crazy powerful. It has 3d4 beans, each of which can trigger a random effect. Notably they have a 10% chance of creating a random potion that lasts 30 days, a 10% chance of creating 1d4+3 eggs that can permanently raise an attribute by 1[3], a 9% chance of spawning a full on pyramid with a mummy lord and appropriate loot[4], and a 1% chance of leading anywhere.
Why bother with tomes when you can get twice as many stats from a bag of beans?

Helm of Teleportation.
1d3 castings of Teleport every day, plain and simple. That means 9 people can travel about 14 times in a week[5].
That's a lot of potential trading to be had for sure, but why stop there?
Say your kingdom spent tons of time and money training and equipping an elite unit. You wouldn't want them to spend 80% of their time on the road and 20% solving issues right? One rare item can make your 9-men unit five times more efficient.
Adventurers are in much the same boat: small group, lots of capital invested into their gear and training, yet they somehow spend most of their time going back and forth between adventures (until level 9 if they have a bard, sorcerer or wizard in the party, past 9 if they don't). It honestly amazes me that the Helm of Teleportation is not listed more often as a must-have party item.

Manuals/Tomes
For those unaware: there are 3 manuals and 3 tomes in the game, each increases an attribute by 2 when used and then loses its magic for 100 years.
The #1 item on any adventurer's to-get list, the existence of the tomes raises far more questions than answers. Who makes these? Why are they not mass produced? Can i get a magically accelerated demiplane, throw the books in and recharge them in a fraction of the time? Why do people not abuse the f*** out of them?
And when i mean abuse, i mean make smart use of them. Say a kingdom has, over the course of generations, acquired 5 or so tomes. Then the ruler reads them and becomes super smart/wise/popular. That sounds like the sort of thing that would make the whole realm prosper. Do it on an elven/dwarven kingdom and the ruler can read his tomes multiple times, granting him a godlike mind.
And that's without considering the idea of immortals. Or even high level druids. Any lich or vampire could become insanely powerful, not only from being able to use each tome a dozen times, but also from having eons to look for more or even craft them[6].
One thing i really like about tomes is watching the party decide what to do with them after spending the magic. Do they auction the books? Trade with some elf for favors? Give it to a friendly vampire?

Very rare

Candle of Invocation
For 4 hours clerics and druid of the proper alignment within 30ft can cast 1st level spells without using spell slots. In other words, crazy amounts of healing. Pop one after a battle and in a few minutes your whole army will be ready for more. Or pop it during a battle, and have the Healing Word the crap out of your troops from a safe-ish distance.

Carpet of flying, Peregrine Mask
Carpets of flying function much like brooms of flying, except they are faster or carry more weight (depending on size). They would be a strict upgrade, except they lack the drone function the broom has.
A peregrine mask provides a flying speed of 60, but has no carrying capacity. That means if you have a Powerful Build or a similar feature it can actually carry more than the carpets.

Cauldron of Rebirth
If there's one thing Tasha's Cauldron has brought us, its this cauldron.
It has some minor uses for scrying making potions, but here's the deal breaker: you put a corpse in the cauldron, fill it with 10gp worth of salt (200lbs.) and it casts Raise Dead on the creature.
Resurrection normally costs 500gp. worth of diamonds. With the cauldron it costs 10gp worth of salt. Sure there's a one week cooldown, but who cares? I see two scenarios here: either a resurrection every week is more than the local demand, or less than the local demand.
If its more than the demand, that means everyone who dies of unnatural causes and has 10gp to spare gets resurrected.
If its less than the demand, that means you're raising one person every 7 days. Depending on how high the demand is you could be making as much as 500gp a week, or 26k a year. Considering that the DMG says a Very Rare magic item costs 10.000-50.000 gold, the cauldron can pay for itself in under two years. Even if the math is way off for some reason, it is still crazy strong.
Honestly, this should be an artifact. Or at least have some heavy downside. The idea that someone over at Wizards of the Coast read this and said "Ah yes, 10gp resurrection, perfectly fine" simply boggles the mind.

Crystalline Chronicle
Speaking of items that make things cheap, 1d3 times a day this spellbook allows you to cast a wizard spell without material components of up to 100gp.
That means two spells on average, so let's take a look at a few good options: Continual Flame[7], Magic Circle (exactly 100!), Stoneskin (100!), Teleportation Circle and Astral Projection.
The ones that stand out here are Continual Flame and Teleportation Circle. Both cost 50 and have a huge demand in the world. Where a permanent TP circle would normally consume 18.250gp worth of materials over a year, it will now cost nothing[8].

Legendary

Staff of the Magi
This is, i think, the most powerful item in the game.
Has a bunch of charges, yadda yadda, here's the important part:
  1. When someone else casts a spell on you, you can use a reaction to absorb the spell. The staff then gains charges equal to the level of the spell it just ate.
  2. It can cast Plane Shift for 7 charges.
This means on an average day you get 16 charges, or two Plane Shifts, from the natural charge generation. But what if you could have someone cast spells on you without spending spell slots?
There are several monsters who can cast spells at will, too many to list. But there are also a few ways for players to do it. The first that comes to mind is the level 18 Wizard feature Spell Mastery, allowing any 2nd level spell. There's also the level 15 invocation Shroud of Shadow that allows infinite casts of Invisibility. Either case allows a duo to have infinite Plane Shifts a day, which is really powerful.
As usual, trade comes to mind. But with infinite charges you might as well start a tourism agency or a hotel and/or casino that brings in people from all planes. Yet what few people realize is that Plane Shift can be used offensively in order to permanently banish anyone to any plane. Infinite save-or-die effects.
You could also just settle for a fuckton of Shifts instead of infinite, and use a warlock or four-elements monk to convert their short rest resources into charges for the staff.
Now think of the possibilities and plot hooks. Mad king banishing dissidents, Red Queen style. Alternative death sentence. A high level wizard/warlock stranded somewhere because the guy who was attuned to the staff died or got separated from him. Random archdemon bringing an army to the Material Plane a couple demons a minute.

Notable mentions

These are items i left out, but which i will get yelled at in the comments if i "forget" about them.

Anything that creates energy
The truth is that a lot of magic items can do that. Fire for heating things, wind or water for pushing things, etc. For an energy source to be noteworthy it has to provide a considerable amount of continuous energy, without charges or daily limitations. Otherwise you might as well just use a regular water mill or a bull.

Alchemy Jug (uncommon)
It creates an amount of a liquid (beer, honey, etc) every day. It does nothing that cannot be done by an amount of workers, and for it to be world-altering we'd have to go into a lengthy math argument of how many labor hours of a bee farmer are needed to make a gallon of honey, and how that compares to the initial investment of hiring a wizard to make the item.
As a general rule, if something can be done mundanely it will be done mundanely. Let the casters focus on stuff where they have an infinite comparative advantage, like flying stuff, teleportation, resurrection, etc.

Cap of Water Breathing (uncommon)
It allows you to breathe underwater indefinitely. Can be great if you have important stuff to do underwater, and might enable interaction with sentient water folk. But in and of itself, not a world-altering item.

Horseshoes of Speed (rare)
Essentially +30 speed for hooved creatures, without requiring attunement. Honestly this item does not really fit this list, but i just thought the idea of pegasi flying real fast with these was worth mentioning. Sure a helm of teleportation outclasses it entirely for travel, but that's not useful in combat.
And i really want to play a centaur monk with these some day. Unfortunately the item description specifically says you have to have four equipped to benefit, so don't even think about it you satyrs and tieflings out there.

Lyre of Building (rare)
At a glance this looks like a regular magic items, with nothing too weird about it. Until you look at its spell selection and notice you can cast them as an action.
Mending normally takes a minute to cast, with the lyre its an action, and you can do it at will even without knowing the spell.
Fabricate takes ten minutes to cast, with the lyre its an action. That means once a day you can turn the ground under an enemy into a spiky cage, his sword into sword parts, etc. Until the lyre came about the only way to instantly cast fabricate was with a Wish, and that is a pretty good combat use of the 9th level spell.

Conclusion

To be quite frank, a lot of these item uses are a little niche and wont work in every setting. Then again, that that is never the goal with these posts. I hope i have provided you with at least a few interesting plot hooks and other crazy ideas, whether to amaze your players or ruin your DM's plans.

Notes

[1] There is a notable exception however. If your kingdom has a group dedicated to fighting monsters, some of which are resistant to nonmagic damage, then those guys should be prioritized. Not only does the +1 weapon double their damage output in this scenario, it also prevents your kingdom from losing special soldiers that are very expensive to train and replace.
[2] Stuff like constant abuse of Decanters of Endless Water are why in my setting there is a doomsayer cult that believes the world will be flooded some day. As they say it, every time someone activates a decanter, magically creates water, creates food and water, opens a portal to the Plane of Water, etc; the amount of water in the world rises just a bit. Given enough time, everything will be flooded by it. Unless someone like, puts a Sphere of Annihilation by the shore or something. But nobody said the cult has to be right.
[3] The bag has 3d4 beans. Each bean has a 10% chance of spawning 1d4+3 eggs. That means 7.5*0.1*5.5 = 4.125 raised stats, on average. Sure I'm assuming you'll pass the DC20 save every time, but with proper preparation its quite doable. Be near a paladin, get bardicly inspired, have someone cast Resistance, find ways to reroll a failed save, etc. Since the eggs last forever, you have all the time in the world to stack the saving throw in your favor. Or just use Portents.
[4] The mummy lord could have anything, even another bag of beans!
[5] Someone will say "but what about the chance of going off target? What if nobody has teleportation circles?" To that person i say: associated object. Get a pebble every time you're in a region, and you wont need a circle. Buy a bit of silk and you can teleport to any place along the silk road. Buy a used horseshoe and you can go all over the country. Now I'm just imagining this badass-looking special-ops soldier, clad in the finest plate, wielding a blazing blade, his cloak cackling thunder... and with a rusty-ass horseshoe tied to his helmet.
[6] And thus is born the legend of Swolomon the Buff. He was once a base vampire, who got stuck in a tomb for 4000 years with nothing but a Manual of Bodily Health and a Manual of Gainly Exercise. Now he's... selling supplements or something.
[7] See On Spells and Society linked at the top for why there's a near infinite demand for Continual Flame.
[8] You can even make two circles at a time, but there's some math about it. You have 3 charges, use 2, so you should always be with one to spare. Until you roll a 1 on the d3, and then its gone. After that whenever you roll a 1 without first rolling a 3 you'll have to pay the 50gp or let the circle go to waste. In other words, you'd be paying roughly 1/6 of the regular cost.
submitted by DungeonMercenary to DnDBehindTheScreen [link] [comments]

A Guide to the Differences Between JRPGs Ports and Enhanced Versions (Part 1).

A new day, a new guide.
This is the hardest one of the guides I wanted to make, because the information is never easy to get, which is weird. So please forgive me if I missed some changes, and by all means tell me if I missed any of them or if any of them are incorrect.
Since this list is really long, this guide is going to come in parts, this part covers:

Important Notes:

  • This is made for Ports and Enhanced versions, so No Remakes. So this is about differences between the different versions of Chrono Trigger, and not about the differences between FF7 ps1 and FF7 Remake.
  • The differences are taken from all over the internet, either from official sources, wikis, youtube, and even forums.
  • I cover all the changes for a game, unless there is too many, in which case I will highlight the ones worth mentioning.

~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~

Valkyrie profile PSX:

Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.

Valkyrie Profile: Lenneth PSP:

Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
  • Opening Movie
  • Lenneth's Awakening
  • Jelanda's Transformation
  • Alicia witnesses Barbarossa's execution
  • Lenneth's encounter with the Lord of the Undead
  • Lenneth and the Homunculi
  • A chance encounter between "Meril" and Lucian
  • Lenneth in Weeping Lily Meadow
  • Lucian's departure to Valhalla
  • Hrist's Awakening
  • The Sovereign's Rite
  • A Ending
Other big changes are:
  • An enhanced version of the original game's localization
  • Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

Valkyrie Profile: Lenneth iOS & Andriod:

This is the PSP version being ported to iOS & Andriod, with the following changes:
  • Enhanced graphics such as character portraits. >* Enhanced Text.
  • Enhanced UI.
  • The option to skip cut-scenes.
  • In-app purchases to unlock collectibles
  • Ability to turn on auto-battle.

~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~

Chrono Trigger PSX:

Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
  • Theater.
  • Art Gallery.
  • Music Box.
  • Tech Showcase.
  • Monster Data.
  • Boss Data.
  • Endings.
  • Treasure Map.

Chrono Trigger NDS:

This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
  • Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
  • Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
  • Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
  • Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
  • A lot of New Items.
  • New Enemies in the new dungeons, in the form of palette swaps of old enemies.
  • One New Ending after finishing the Dimensional Vortex completely.
  • New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.

Chrono Trigger iOS & Android:

Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.

Chrono Trigger PC:

Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
  • Auto-Save feature.
  • Higher Resolution Graphics and update UI.
  • Support for mouse and keyboard controls.
  • Remastered sound and music.

~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~

Star Ocean: Second Evolution:

  • A New Translation that changes almost everything in the game.
  • New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
  • New recruitable character: Welch Vineyard.
  • New Private Actions and 13 new Endings.
  • Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
  • The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
  • The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
  • All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
  • Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
  • Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
  • New character designs and portraits.
  • No magic combo mechanic.
  • Crafting animations are now replaced by a still 2D image.

Star Ocean: Second Evolution PS4 JP.ver:

This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.

~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~

The Last Remnant PC:

This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
  • Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
  • Crimson Flare, a new Arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder.
  • Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Offensive Weapon Arts now increase morale when used.
  • Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
  • Likewise, certain Enemy Arts now lower morale by a fixed amount.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Items:
  • Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
  • You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • Creation or customization of some items require fewer components.
  • New items available via Blueprint 4.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Units:
  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • Likewise, soldiers can now be set as union leaders.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
  • Shields now prevent style changes mid-battle.
  • The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
  • Soldiers can now request weapon drops.
  • Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
Sidequests:
  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
Miscellaneous:
  • The PC version will warn you if you cannot leave an area without a fight.
  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
  • Characters with … icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading an adjacent area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
  • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Leaders in reserve no longer gain skills via the Rush only skill grind trick.
  • Soldiers now slowly improve their stats in reserves.
  • Camera in battle doesn't swing around as wildly anymore.
  • Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.

The Last Remnant Remastered PS4 & Switch:

Based on the PC version, also added:
  • Graphics now are in Unreal Engine 4
  • A new function to run faster on the overworld.
  • Extra save slots.
Yes I am salty about this if you can't tell, since they removed the PC version from steam.

~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~

Tales of Vesperia PS3:

  • Features full voice acting, nearly twice as much voice work as the original.
  • New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
  • New subplots, skits, and main game quests, and sidequests.
  • New mini-games
  • New songs
  • Remodeled towns and new towns and dungeons.
  • New bosses.
  • The ability to replay boss fights.
  • New 8 Mystic Arts.
  • New artes, skills, and equipment.
  • New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
  • New character costumes

Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:

Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.

~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~

Tales of Symphonia PS2 JP.ver only:

  • New animated sequences.
  • New Mystic Arts.
  • New Unison Arts.
  • New Arts for playable characters and enemies.
  • New Techniques.
  • The frame rate was lowered from 60 frames per second to 30 frames per second.
  • New customs.
  • The "Synopsis" option in the menu displays newer entries at the top
  • The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
  • The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
  • New Titles
  • More post-battle animations.
  • Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
  • Bug Fixes
  • New events to help raise affection.
  • Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version

Tales of Symphonia PS3/PC:

  • More customs.
  • Improved character textures and improved some environments.
  • Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
  • Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
  • While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
  • HD graphics

~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~

Skies of Arcadia: Legends GC:

  • New Ranks for the Swashbuckler Rating system.
  • Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
  • Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
  • One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
  • There are a number of new discoveries to be found.
  • Two linked sidequests
  • "Pinta Quest" minigame was removed
  • DLC comes with the game.

~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~

FES PS2 (English.ver):

  • A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
  • New Personas have been added
  • Secret videos of the protagonist's dorm mates have been added to flesh them out.
  • Koromaru can now be taken on walks.
  • Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
  • Several new Quests have been added.
  • New costumes can be worn in battle.
  • A new event involving Chidori Yoshino was added.
  • Naganaki Shrine was completely overhauled.
  • A hard mode was added.
  • Save data from Persona 3 can be transferred into the game,

P3P PSP:

  • The Answer is not included in this verion.
  • Added a Female Main Character, so now you can choose between the Male and Female MCs.
  • The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
  • The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
  • New voiced dialogue.
  • Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
  • The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
  • The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
  • There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
  • In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
  • From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
  • A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
  • The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
  • The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
  • Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
  • Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
  • Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
  • Allies can now take a fatal blow to the protagonist for them if they are able.
  • "Dizzy" has been added as a status effect.
  • Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
  • Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
  • "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
  • Unlike previous versions, money found by party members when split up will now be given to the protagonist.
  • Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
  • You can now control Party members directly.
  • The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
  • Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
  • The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete

~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~

Persona 4 Golden Vita:

  • Two new Social Links.
  • A New Dungeon.
  • A New bad ending.
  • New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
  • Several new music tracks.
  • Additional voice-over dialogue.
  • Chie and Teddie have new voice actors in the English version.
  • New animated cutscenes.
  • More Personas, including new Ultimate Personas for the Investigation Team.
  • New areas can be visited.
  • New events.
  • The protagonist can now explore Inaba in the evening when Dojima is not home.
  • The protagonist and his friends now have motorized scooters to explore various areas.
  • Costumes are now available to buy at Croco Fur, in Okina City.
  • New Garden and Bug Catching features.
  • The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
  • New scene skipping function
  • If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
  • New epilogue has been added for the True Ending.
  • The list of Requests and the Fox' emas have been modified.
  • Rise can now assist the Investigation Team in All-Out-Attacks.
  • Added Tag Team attacks: two members can team up to perform a united attack.
  • Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
  • Spell buffs and debuffs can now be used on the same character to prolong the effect
  • A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
  • Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.

Persona 4 Golden PC:

  • Bug fixes
  • The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
  • Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
  • In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
  • The player may select a preset difficulty setting, or individually alter the following parameters.

~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~

.hack//G.U. Last Recode PS4/PC:

  • A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
  • HD graphical update for the whole game.
  • Ability to restart the battle from the beginning if Haseo dies.
  • Movement speed on foot has somewhat increased.
  • The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
  • Item menu shortcuts and sort features
  • When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
  • The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
  • Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
  • Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
  • Decreased the probability of allies selling the items the player give them.
  • Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
  • Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
  • Learning weapons proficiency increased and acquired experience points increased.
  • Awakening scenes can be skipped using the Option/Start button.
  • Some of the really tough enemies have been made a bit easier
  • Skeith’s general shot bullet speed has increased during Avatar Battles.
  • Enhanced battle balance and game pacing to provide an optimal experience.
  • Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
  • Added suspend feature during Avatar battle gameplay.
  • In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
  • A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
  • Save files from Cheat Mode plays can be converted to the next volumes.
  • The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
  • A New Job Form for Haseo with a new weapon.
  • A New Form for Skeith.
  • Ovan joins the party.

~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~

Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):

  • Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
  • Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
  • Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
  • Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
  • Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
  • UI Changes.
  • Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
  • You have more control over Guests now, they also gain EXP/Item/Gold.
  • Many magick spells and technicks have been tweaked, renamed and recategorized.
  • Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
  • You can now fully control Espers, they also require MP to cast magicks
  • Almost all attacks now break the 9999 damage limit from the original by default.
  • New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
  • Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
  • Several equipment pieces were added, while some available in the original release were removed or tweaked.
  • New Weapons added.
  • Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
  • Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
  • Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
  • Treasure chests are now in different locations and contain different items.
  • There are more traps throughout the map.

Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:

  • Remastered HD graphical upgrade.
  • English and Japanese voices (switch between them in the game configuration).
  • Original and newly re-recorded background music (switch between them in the game configuration).
  • Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
  • Improved high-speed mode and improved play time operability during high-speed mode
  • Ability to invert both the X and Y camera axes
  • The game balance has been overhauled to make it easier.
  • Each playable character can have two jobs at once.
  • Job Reset function added; talk to Montblanc in the Clan Hall to use.
  • The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
  • Fire, Thunder, Blizzard, and Cure only affect a single target again.
  • Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • The animation for summoning Espers is removed.
  • A glitch concerning Dyce's character model has been fixed.
  • New Game Plus and New Game Minus are now accessible from the beginning of the game.

~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~

Rune Factory 4 Special Switch:

  • HD Graphics.
  • Newlywed Mode.
  • Hell Difficulty.
  • Additional Movies.
  • Another Episode DLC.
  • Swimsuit Day DLC.
  • Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
  • The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
  • The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
  • You can now change the voice acting language between English and Japanese.
  • Many bug fixes.

This is just part 1, if you have any suggestions for titles to be in part 2, please post them here.

submitted by VashxShanks to JRPG [link] [comments]

„I downloaded GTA for free“ – Guide – GTA Online Guide for Epic Games Launcher Players

GTA 5 Online Premium Edition: What's in Epic Games Store Criminal Enterprise Starter Pack?

Get yourself everything you „Starter Pack“ contains, you get properties, vehicles, weapons and clothes for free in a worth of $9.000.000 GTA Dollars. You also get extra $1.000.000 in cash, but this could take up to 7-10 days to get it. All the sales you have will be shown with a dollar sign! Here’s what and how:
For property and vehicles open your phone (arrow key up) and go to Internet (arrow key done>enter)
Property: (In the internet go to „Money and Services“)
Maze Bank West Executive Office (on Dynasty 8)
Paleto Forest Gunrunning Bunker (on Maze Bank Foreclosure)
Great Chaparral Biker Clubhouse (on Maze Bank Foreclosure)
>Senora Desert Counterfeit Cash Factory (if you own the clubhouse, go to the computer there and unlock this property)
1561 San Vitas Street Apartment (on Dynasty 8)
1337 Exceptionalists Way 10 Car Garage (on Dynasty 8)
Vehicles (in the internet go to „Travel and Transport“)
Enus Huntley S, Invetero Coquette Classic, Grotti Turismo R, Bravado Banshee, Enus Windsor, (Annis Elegy RH8) (on Legendary Motorsports click „Sort by Price“ once)
Western Zombie Chopper, Obey Omnis, Pegassi Vortex (on „SouthernSanAndreasSuperAuto.com“ click „Sort by Price“ once)
Frogger (on Elitas Travel click „Sort by Price“ once) you can request any aircraft vehicle you own by calling Pegasus on your phone (you can do that in your contacts). The helicopter are an essential vehicle in the game to travel from A to B
Dune FAV (on Warstock click "Sort by Price" once)
Weapons, Clothing & Tattoos (not on your phone but on the map)
Compact Grenade Launcher, Marksman Rifle, Compact Rife are avaliable at every Ammu Nation Gun Shop (Pistole sign at the map)
(Stunt Race & Import / Export Outfits, Biker Tattoos)

Some more tipps:

Solo Public Lobby: really worth it if you wan’t a online session for your own/friends and don’t want to be killed by other players randomly. Press ESC + CONTROL and look up for „resmon“ in your search line. You will find a sort of Task Manager. Find GTA5.exe > right click > hold on the process > wait for like 7sec > right click > continue the process. Now all players will be kicked.
How to turn off your car radio: Yes, I have been asked about this. If you want to change your radio channel or turn your radio off press Q.
What weapons to use as a beginner: Buy the Mikro SMG to shoot out of your car and the Special Carabine to fight NPCs and equip them unconditionally with a silencer and an extended clip as quick as possible. It costs about $40.000 with extensions each. The Homing Rocket Launcher ($75.000) is also an important investment if you need to shoot down helicopters. Also buy Sticky Bombs, they will be really useful.
Learn to fly! On the map is a plane sign, which is a flying school. Flying is a really important part in the game and you have to get known with the controlls of it. You also get a bonus of $230.000 Cash if you complete all flying lessons with a gold medal.
How do I find people to play heists with: If you have no friends who want to play GTA with you there are of course other opportunities. On specific subreddits like HeistTeams or gtafriends you will find people who are solo players too and need heist members. There are also GTA community discord servers like the one from the youtuber TGG: here. You will never be alone!
Weekly Discounts/Bonuses: really worth to look for that. It changes every Thursday at 10 CET. On gtaonline it will be pinned on top of the subreddit. There may be huge sales for cool vehicles and properties (for example 40% off). Sometimes there are double or triple $ and RP events, which is extreme worth grinding. Like for this week 2x for bunker sell (during an 2x money event on the stock of your business the value is already doubled!). Do the Time Trial which you can do once a week to get a $100.000 each. How to drive these races "the right way" and where to find them can you look up on the pinned discount posts on gtaonline.
Lucky Wheel: In the casino you can spin the Lucky Wheel every 24h. Prices are Money, RP, sales, clothes and the podium car. The podium car changes with the Weekly Discounts every Thursday and you can with the car every week (Tipp: When it says S to spin the wheel count to 1,2 ,3 in your head to have a higher chancer to get the car).
Best investments: For absolute beginners for sure invest in the cheapest High End Apartment Del Perro Heights Apartment 7 ($200.000) on the Dynasty 8 website where you get the opportunity to play your first heists. Play the Fleeca Job then (about $80.000 earnings), where you unlock the sale for a Kuruma ($525.000) which is a must have car for beginners. It’s fully armored and you can literally do every missoins with it because the NPC’s can’t shoot you in there. It can be bought on SouthernSanAndreasAutos**.com.** And if you want to upgrade your helicopter get the Buzzard Attack Chopper for $1.750.000 with machine guns and the essential missiles. In my opinion the best investment you can make to grind for money. It can be requested everywhere for free instead of $25.000 if you are registered as CEO (open shortcut menu with M>SecuroServ>CEO Vehicles>Buzzard).
Fast Money: There are plenty of guides on Reddit how to make quick cash in grinding. (Money Grinding) My recommendation: Play Heists with friends who are high level. If you are alone or new with your friends go for Contact Missions (How: ESC >Online>Jobs>Rockstar Created> Missions) Every Contact Mission gives you about $10.000-15.000. The longer you play a Contact Mission, the more money you will get. But on the long run it's more worth it to play the job as quick as possible (in 4-6min $115.000/h and remember with double $ and RP event $230.000/h) Each player in the mission increases the payout by 10%, so best is to play in a full round. (Payouts and other questions for Contact Missions here).

Businesses:

There are plenty of businesses you can run. You own the Bunker business and one M(otorcycle)C(lub) Business . Go to the location of your business, do the setup missions and refill your supplies regualary. In each of this businesses you can improve your production by buying equipment upgrades and staff upgrades (first buy the cheaper staff upgrade then equiment upgrade). You can also buy security upgrades because your business will be raided by NPCs (like Police) and trough this you can minimize the probability of raids. The security upgrades doesn't affect your production! (but in my opinion not really worth it because you still can be raided). You can steal or buy supplies. If you didn't bought the upgrades yet, steal the supplies. If you have all upgrades who improve the production of your business buy the supplies for $75.000. The businesses stock will fill in a certain time, but you have to be online in the game! If you have good stock you can sell your products (invite friends for that). Always sell to the best priced location. (Los Santos most of the time) And go in a public solo session, you don't want your products destroyed by some idiot, random player. If your vehicle gets destroyed or you was not able to deliver everything you will lose money. Business is easy money for doing close to nothing + during the time your business fills up you can grind on other Missions or the Special Cargo Crate Missions, whatever you like. Choosing the right location for you business is very important! Look that your businesses are as close together as possible. You will drive crazy going 7 miles all the way up on the map just to look how many supplies you have left. Here's a map for all properties there are, so you can choose the best locations for yourself!
Don’t buy the nightclub business as a beginner! You will need the other businesses first to play missions in the nightclub + to get in running you need to pay millions for the 5 mechanics who will farm the money for you.
You can switch between beeing a CEO or MC President: Open your shortcut menu with M. .To retire as a CEO go to SecuroServ>Retire. To retire as a MC President go to Motorcycle Club>Disband MC.
You can add somebody to your CEO Organization or your Motorcycle Club: to add someone as CEO go to SecuroServ>Hire associates and select who you want to add. As a MC President go to Motorcycle Club>Find prospects and select who want to add. With this function your friends can help you do to deliver your products.
Bunker Business: In the bunker you can decide between Manufacturing, Research or both. For money do Manufacturing only. On Research you don't get money, you will unlock weapon upgrades for particular vehicles which also costs money to be customized on your vehicle (Research takes a lot of time and their 51 different weapon upgrades which takes about 7 days if you run it non stop) Doing both may sound smart, but it takes twice as much of the time it would normally take. So doing both is not worth it. If you sell solo sell your stock at $125.000 with no upgrades and at $175.000 with upgrades for one vehicle. For higher stocks invite friends to help you. If you're interested in the number of production, supplies and time it takes: Read it up here.
MC Business (Motor Club Business): Your sort of command center for all the businesses will be your clubhouse. The best clubhouse is the Grand Chapparal Clubhouse. It's the cheapest and will be located near your businesses. You can own 5 different MC Businesses ($/hr with staff- and equipement upgrade + recommended location): Cocaine Lockup in Alamo Sea ($46.500/hr); Methamphetamine Lab in Grand Senora Desert ($29.500/hour); Counterfeit Cash Factory in Grand Senora Desert ($27.000/hr); Weed Farm in San Chianski Mountain Range ($24.000/hr); Document Forgery Office in Grapeseed ($12.000/hr). If you're interested in the number of production, supplies and time it takes: Read it up here and the "nerd" version here.
Special Cargo Missions: In your CEO Office which is directly located next to your High-End apartment (if you bought the one for 200k) you can grind the Special Cargo Missions. You have to buy a warehouse and source crates. There are three kinds of warehouses: small, medium and large warehouses. The bigger it gets, the more money will it costs but the more you can store in there. You can choose between stealing 1, 2 or 3 crates. Always go for 3 crates. It is the expensivst but you will get the most money out of it in the long run. There is a 5min cooldown between every mission, so people buy a second warehouse to instantly start the next mission when they arrived at the Office (Yes, it's annoys to always wait). Cheapest small warehouse $250.000 (16 crates space, full stock sale $144.000 profit), cheapest medium ware house $880.000 (42 crates space, full stock sale $483,000 ) and cheapest large warehouse $1.900.000 (111 crates space, full stock sale $1,554,000 ). (table of profits and time it needs to fill) If you do solo, sell every 9 crates stored to get only 1 vehicle!
Import/Export Business: A CEO Mission (on your Office Computer "Vehicle Cargo"), where you steal cars and source them into a garage. The cheapest garage is $1.500.000 and you can buy in on your Office Computer. There are three catergories of cars: Standard, Mid- and Toprange. The top range cars are the one you want to sell. You can always tune them up for $20.000 and for delivering you get $100.000 which means about $80.000 Profit if you not damage the car. (Sometimes you will be attacked while you steal/deliver the car) There is an algorithm that if you have 10 Standard- and 10 Midrange cars in your garage, you will only get Toprange cars. Always tune them up before you sell and never sell Standard or Midrange cars except you really need the money. You always want to go for the Toprange cars to get the most money out.

Final word

These are just some recommendations in how the game works and what variations there are to make fast money. You can still choose your business locations for yourself, but I recommended the best and effectivst (in my opinion). The most important part is to have fun in playing the game. There are pretty good guides on Reddit and also on Youtube. It’s really worth reading/watching these if you want money. The Guides on Reddit are much more precise. But keep in mind, you have to invest plenty of time to get rich. It’s not done tomorrow.
And please, don’t be an asshole in the lobbies. Be a friendly and nice player and do not kill players and destroy their cargos. Every GTA Player hates this kind of people and remember, high level players are stronger and will go for revenge. They will target the shit out of you until you just want to quit the game.
Have fun playing the game and I hope I could help some new players with my information!
I’m sure if there are anymore questions Reddit will help you.
Here are useful links to other guides on Youtube or Reddit
Please send, maybe better, Youtube and Reddit Guides under this post so I can add the links, thanks. I'm open for improvement on this guide!
Youtube Guides:
(Playlist) GTA Online Solo Beginner Guide - TGG
My personal playlist which helped me a lot
Bunker Beginner Guide
MC Business Beginner Guide
Best Business Guide
Best and Worst Business locations - TheProfessional
Reddit Guides:
GTA Online Mega Guide and Weekly Simple Question Thread - May 14, 2020 <-- is the best with the most information about grinding and different variations to get fast money.
The complete CEO/MC solo Guide
Special Crate Guide
Offices, Warehouses & Crate Missions: CEO FAQ & Guide Index
Thanks for reading.
submitted by benjamin_208 to gtaonline [link] [comments]

Need suggestions for running a Shadowport

Greetings!
I finally got to be a player after long time and my party has had a successful run so far, smuggling, bounty hunting and stealing. Somehow we managed to avoid the Imperials' sight and made contacts in major crime organizations like the Consortium and the Hutt Cartel. Recently, we came across an old CIS space station that we claimed for ourselves and is where we've been bringing back our winnings whether it be ships we captured or allied NPCs that needed a place to lay low for a bit.
One of the players is a gambler and we floated the idea of running a shadowport casino out of that base. I've done some racing during our campaign so I floated the idea of having some sort of starship race in the asteroid field the station is located in, where people could bet. We've thus far sunk a fair chunk of credits into this project using the Homestead/Base building rules.
Our issue however is that we're not sure how to handle the shadowport from both a narrative or mechanical standpoint. Strangely enough, there's precious little information about them. How do they become popular? What are the general rules aboard? What services could we provide? Should we be selling a product? One of the players wanted to run a Neutron Pixie operation out of it. What kind of defenses are required to remain independent? How much profit should it realistically make? How many people should we need to hire? How much do mercenaries cost to guard the place in our absence? We thought of maybe going to a Mandalorian clan for hire and offering them a job but then we realized we had no idea how much that would cost and we don't want to go under, either.
There's honestly more questions we would have, but we wouldn't know where to start. If someone could break it down for me, I'd appreciate it. If anyone has suggestions as to what we can make out of this shadowport, I also welcome them with open arms.
Edit: I should also add that we've accrued a fair amount of wealth in both credits and assets, and it's okay, our GM doesn't care about how strong that can make us. We earned those credits fairly and he was happy to let us have them. Can this near-limitless access to most equipment in the game pose a problem down the line? Possibly, but we're not trying to powergame and we trust each other not to purposefully break things. Figured I tossed that in there given the "Starve the players" thing that Edge of the Empire has going for it.
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A Deep Dive - Ghislaine Maxwell: Silver Spoons and Hard Times

A Deep Dive - Ghislaine Maxwell: Silver Spoons and Hard Times
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Ghislaine Maxwell – Silver Spoons and Hard Times

August 9, 2020
By Paul Serran
https://frankreport.com/2020/08/09/ghislaine-maxwell-silver-spoons-and-hard-times/
http://archive.is/by7md
Ghislaine Maxwell led much of her life under the world’s fascinated microscopic view, always enthralled by her – famous and infamous – as it watched her fortunes wax and wane.
From the celebrated miracle daughter of media tycoon Robert Maxwell; to the broken young woman who fled scandal in the UK to a small New York apartment, trying to launch a new life; the rebirth Jet-set Ghislaine, who was everywhere at once, longtime companion of Jeffrey Epstein, a man even richer and more shady than her father; the sophisticated middle age woman, a runaway alleged criminal trying hard to avoid detection by her pursuers – finally, to the incarcerated, indicted suspected sex trafficker and perjurer.
Ghislaine was Robert and Betty Maxwell’s miracle baby, born on Christmas Day, 1961. Two days after that, their eldest son suffered a fatal car accident.
In 24 hours, it all had been somehow foretold: joy – and then tragedy.
During the Swinging Sixties, Robert Maxwell served two terms as a Labour Member of Parliament (MP) for Buckingham. He led a multimillionaire lifestyle, and was the host of star-studded parties at Headington Hill Hall, his baronial fifty-three-room Oxford mansion.
The Maxwells spent a million dollars redecorating the mansion. In a stained glass window scene for the imperial staircase, Israeli sculptor Nehemia Azaz depicted Robert Maxwell as the biblical hero Samson tearing down the gates of Gaza: “a titan of luck, impossible achievement, and unlimited wealth”.
They had the use of chauffeured luxury cars. They traveled the world in Robert’s Gulfstream IV Jet and his sleek 180-foot yacht, named Lady Ghislaine.
“If Bob Maxwell didn’t exist, no one could invent him,” Labour Party leader Neil Kinnock celebrated the bombastic, demanding mogul who dined with kings and presidents and had a bottomless appetite for family, food, fortune, and fame.
The first brush with financial and professional hardship came at a age when young Ghislaine would have been mostly sheltered from it.
In the early seventies, after Robert Maxwell tried similar shenanigans in a failed attempt to swindle the American financier Saul Steinberg, who was interested in a strategic acquisition of Pergamon Press. Steinberg claimed that during negotiations, Maxwell falsely stated that a subsidiary responsible for publishing encyclopedias was extremely profitable.
At the same time, Pergamon had been forced to reduce its profit forecasts for 1969 during the period of negotiations, leading to a suspension of dealing in Pergamon shares on the London stock markets.
It was found that Maxwell had contrived to maximize Pergamon’s share price through transactions between his private family companies. This was a criminal practice he would utilize again in the future.
Inspectors from Britain’s Department of Trade and Industry declared Maxwell unfit to run a public company: “Notwithstanding Mr. Maxwell’s acknowledged abilities and energy, he is not in our opinion a person who can be relied on to exercise proper stewardship of a publicly quoted company.”
‘Captain Bob’ established the Maxwell Foundation in tax haven Liechtenstein, in 1970. By the 1980s he come back roaring, prompted by money later said to have originated in the Soviet Union. He bought the Mirror Group built and a massive media conglomerate.
The good times were on: Ghislaine was nicknamed “The Shopper” because of her wild spending funded by Robert’s millions. He also bankrolled her failed corporate gifts business.
During this period, she reportedly had a VERY close relationship with her father and was widely credited with being her father’s favorite child.
In Oxford, Ghislaine led a student life of wealth and privilege. Her father would send Filipino servants to the college house she shared to clean, arrange the table and cook, in the event of a party.
Her career piggybacked on her father’s businesses. She was made director of the Oxford United, and later, put in charge of “special projects” of the New York Daily News.
With her father’s money, she found her way into society, especially in New York — a haven where she could escape his complete control.
But the good times were not to last. Overextended and over-leveraged, Maxwell’s empire was about to crumble.
At this time, Maxwell reportedly was a regular at London’s casinos, playing three tables at once, even dropping $2.5 million in a single night. For years, he had been an inveterate gambler, but this was the behavior of a desperate man whose time was running out.
“He was a very crude man,” said a female writer for Time magazine. “His polish was not very deep. If you were with him for any length of time, it peeled away. I was in his library in the Maxwell House penthouse—a beautiful apartment with marble and servants all over the place—and while I was admiring his books, his valet said to me, ‘You should see Mr. Maxwell’s collection of pornographic tapes’.”
Ghislaine visited her father in his office before he flew off to Gibraltar. “He was looking for an apartment in New York—a sort of pied-à-terre, where he could talk and have meetings—and he wanted me to help him,” she told Vanity Fair. “He asked me to go see a particular apartment. He said, ‘If you like it, I’ll make time to see it and come to New York.’ ” But the next time Ghislaine saw her father, he was dead.
”Ghislaine is the baby of the family and the one who was closest to her father,” her mother Betty told Vanity Press. ”The whole of Ghislaine’s world has collapsed, and it will be very difficult for her to continue.”
When she finally appeared before the reporters, she had collected herself. “How did your father die?” a journalist shouted at Ghislaine Maxwell. “He did not commit suicide. That was just not consistent with his character. I think he was murdered. ”
Maxwell, it turned out, had debts of nearly $5 billion, and had stolen hundreds of millions from the Mirror Group’s pension funds to shore up his faltering companies. That left 32,000 employees exposed to retirement ruin.
The irony was not lost on the hard-hitting British press: Robert Maxwell, a socialist, stealing hundreds of millions of pounds from the Mirror’s pension fund!
He swindled money from two of his public companies, transferred millions in and out the secret family trusts in Liechtenstein, to manipulate the share price of his Corporation.
Robert was called “rogue,” “crook,” “bully,” “thief,” “megalomaniac,” and “gangster.” The press told lurid tales of his sex orgies with midget Filipino hookers.
He was seen as a 310-pound aberration gorging on spoonfuls of caviar. An erratic and cruel tyrant who used Turkish towels for toilet paper. Journalists wrote that he was a spy for the K.G.B. or Mossad or Czech intelligence—or all three.
“My daughter Ghislaine has no money, no trusts, no funds anywhere.” her mother Betty told Vanity Fair. “Neither of [my children] had any money. Their father never gave them any money.”
Their assets were frozen. His son Kevin’s house was put up for sale, as were the Lady Ghislaine and the Gulfstream IV Jet. Their passports were seized.
A friend told The Times of London, “[Ghislaine] had always been the life and soul of the party wherever she wanted to go in the world and never had to worry about money.” Now she was the broken child of a monster, his name forever synonymous to scandal. “She was catatonic,” the friend said.
Forced to vacate her huge company-provided residence, she moved into a small apartment. When a friend came to visit, Ghislaine told her, “They took everything—everything—even the cutlery.”
Little did she know how many more times things in her life would shift from silver spoons to hard times. A woman brought up in luxury, she had everything taken from her, before she came to the United States to begin again.
“He wasn’t a crook,” Ghislaine told Vanity Press. “A thief to me is somebody who steals money. (…) Did he put it in his own pocket? Did he run off with the money? No. And that’s my definition of a crook.”
“I’m surviving—just,” she said. “But I can’t just die quietly in a comer. I have to believe that something good will come out of this mess. It’s sad for my mother. It’s sad to have lost my dad. It’s sad for my brothers. But I would say we’ll be back. Watch this space.”
Ghislaine Maxwell was also being hunted by the tabloids. The Maxwell name was so detested in London that she is said to have had to walk around in a blond wig so people wouldn’t recognize her.
Ghislaine Maxwell’s reinvention didn’t take long. Maxwell moved to the United States just after her father’s death. Her photograph boarding a Concorde to cross the Atlantic caused outrage – her father had just defrauded pensioners out of 750 Million Sterling Pounds.
According to the Mail on Sunday: “Unnoticed by almost everybody, traveling with her was a greying, plumpish, middle-aged American businessman who managed to avoid the photographers. It is to this man that 30-year-old Ghislaine has turned to ease the heartache of her father’s shame.”
“His name is Jeffrey Epstein.”
“Whose house is this, Ghislaine?” a friend asked her in the early 1990’s. “Who lives here?”
My friend,” Maxwell replied.
“Well, is he banging you?” the friend demanded. “What’s the scoop here?”
A trust fund is said to have provided her with an income of $145,000 a year. A far cry from her previous seemingly unending wealth. She “never, ever had any cash. Lots of credit, of course, but no cash”, one friend recalled to the press.
And yet, she lived the high life. She was known in New York as the “female Gatsby” for her lavish entertaining. Had a “reputation for being charming and funny, and a glittering lifestyle straight out of the pages of a society magazine”.
She was now “far from the ever watchful eye of the British press,” Hello! magazine wrote in 1997.
“She is proud of the fact that her new life is all down to her own hard work and has her elegant apartment to show for it,” the magazine mistakenly added. One day, she would “get married and have kids. But it has never been a focus: My focus is my business.”
Ghislaine’s presence added more fuel to the question: “How did Jeffrey Epstein amass his fortune?” For one of the most propagated theories is that Maxwell’s father Robert bankrolled him with funds hidden from the UK authorities.
Jeffrey Epstein built a 21,000-square-foot mansion on a massive ranch in New Mexico, which – he boasted – made his New York townhouse “look like a shack”. He named it the Zorro Ranch. He also acquired a 72-acre island in the Virgin Islands and an 8,600-square-foot home in Paris, with a specially built massage room.
She had found a path back to the lifestyle she’d lost when her father died. “She was used to living very well,” says a friend who knew her then. “She didn’t want to go back to where she was.” All she had to do to keep it was to give ‘the monster’ what he wanted.
Maxwell was expected to drop everything to serve Epstein.
She had to keep everyone in line, because one misstep would unleash the wrath of Epstein, one of the few people who could make Maxwell cry. “He would be screaming over the phone,” recalled an Epstein victim, “and she would burst into tears.”
The New York townhouse became a social nexus; guests could have included members of the Kennedy and Rockefeller clans, “along with the requisite sprinkling of countesses and billionaires,” according to The Times of London.
She was “a modern-day geisha” in a “domain filled with the richest people in the planet. “It’s a world frequented by young half-naked girls in bikinis, billionaires and lavish lifestyles, but it borders on the grotesque. You are never really sure what is going on behind closed doors.”
Royalty was specially prized, which is why her friendship with Prince Andrew became so treasured. In 2000, Maxwell and Epstein attended a Prince Andrew’s party at the Queen’s Sandringham House estate in Norfolk, England. It has been reported that the event was in honor of Maxwell’s 39th birthday.
And yet, Ghislaine began trying to distance herself from Epstein long before he went to jail. In the early 2000s, she hooked up in California with a man much richer than Epstein: Ted Waitt.
Waitt lived in a seven-bedroom, 14-bath mansion in La Jolla, sailed the world aboard a 240-foot mega-yacht, the Plan B. It was equipped with a helipad, Jacuzzi, elevator, gym, and HAD AN ONBOARD SUBMARINE, which Maxwell soon was licensed to pilot.
After Epstein went to prison in Florida for a short period, Maxwell saw the silver spoons turned into hard times again.
Acquaintances that crossed her path reported how she was almost unrecognizable. She was not stylish and attention grabbing anymore, seemed determined to go unnoticed. Her face had no makeup. There was a hint of gray in her black hair, she put on some weight.
“I was so shocked by her look,” a friend recalled to the British press. “I didn’t recognize her.”
She even gave up her once proud name, sometimes introducing herself to new acquaintances only as “G.”
“Where are you living, Ghislaine?” the friend asked. “I lost touch with you.” Maxwell suddenly went blank. “Oh,” she replied, “a little bit everywhere.”
December 2014: Virginia Roberts Giuffre filed a motion in the Southern District of Florida describing Maxwell as Epstein’s “primary coconspirator and participant in his sexual abuse and sex trafficking scheme.”
Maxwell made a huge mistake, issuing an “urgent” statement to the media dismissing the claims as “obvious lies.” That allowed Giuffre, to sue Maxwell for defamation in federal court in New York, a lawsuit “widely viewed as a vessel for Epstein’s victims to expose the scope of Epstein’s crimes,” according to the Miami Herald.
Maxwell affirmed her innocence with fury, at one point of her testimony banging her fists on the table. She also, according to charges filed by the DOJ SDNY, committed two counts of perjury.
2019: when the SDNY reopened the criminal investigation into Jeffrey Epstein, Ghislaine was far away, living the high life.
She met with her friend Prince Andrew in Buckingham Palace, and participated in “Cash & Rocket”, an annual charity road rally. Between races of the rally, she joined the super rich in attending a Masquerade Ball in London’s Victoria and Albert Museum, as well as a White dinner at La Reserve in Geneva and the Red party at the Yacht Club de Monaco.
Those were to be her last reported events. Cash & Rocket scrub Maxwell’s photo from its website once Epstein was arrested and the scandal assaulted the headlines again.
On July 6, 2019, Epstein was arrested by federal agents at Teterboro Airport, arriving from Paris. The FBI raided his mansion, and charged him with sex trafficking of minors.
“Epstein’s pimp girlfriend, Ghislaine Maxwell, a very well-connected Brit socialite cannot just walk free,” actress Ellen Barking tweeted the day after Epstein’s arrest. “This woman is his pimp. She pilots planes [sic] to and from the island. I know because she told me.”
Maxwell again went into hiding, unreachable during legal proceedings. It surfaced in December 2019 that Maxwell was among the people under FBI investigation for facilitating Epstein’s crimes.
She was faced with a tabloid frenzy even bigger than the one that accompanied the death of her father. She again uprooted herself and tried to start over in Manchester-by-the-Sea, a quiet village 30 miles north of Boston, she lived for a time in the $3 million, five-bedroom colonial home of Scott Borgerson, CEO of CargoMetrics, a hedge fund investment company involved in maritime data analytics.
Since Epstein was found dead in jail, last August, she is reported to have moved 36 times, out of fear for her safety. Credible Death threats arrived by social media, email, phone, text, and postal service. It began in earnest with Epstein’s arrest, multiplied with his death, and accelerated in the months that followed. They soon became a routine part of her life.
She hired a professional security firm, with operatives that are veterans of intelligence and law enforcement agencies.
This photoshopped photo of Maxwell surfaced last year to mislead the public into thinking she was in Los Angeles. Frank Report was the first to report the photo a fake, a story that went viral.
“Where in the world was Ghislaine Maxwell? Everyone, it seemed, had a theory, each wilder than the last. She was said to be hiding deep beneath the sea in a submarine, which she was licensed to pilot. Or she was lying low in Israel, under the protection of the Mossad, the powerful intelligence agency with whom her late father supposedly tangled. Or she was in the FBI witness protection program, or ensconced in luxury in a villa in the South of France, or sunning herself naked on the coast of Spain, or holed up in a high-security doomsday bunker belonging to rich and powerful friends whose lives might implode should Maxwell ever reveal what she knows—all the dirty secrets of the dirty world that she and Epstein shared.”
(Vanity Fair – Jul 3, 2020)
Maxwell remained at large, beyond the reach of attorneys, tabloid reporters, and a 10,000-pound reward from The Sun in London.
“It’s a little bit like Elvis—you get lots of reports but they’re hard to verify,” a victim attorney said in May.
She was periodically said to have been spotted around the world, usually in places where she was not. Reporters scoured the globe. Some said she was in Russia trying to get a Oligarch to protect her. Others pointed to Israel or Brazil, China, Singapore, the Middle East, England.
She was “both everywhere and nowhere,” lamented UK’s The Guardian.
On August 2019, she was apparently photographed eating a burger and fries in the Cahuenga Boulevard, in the San Fernando Valley. She held The Book of Honor: The Secret Lives and Deaths of CIA Operatives. Given Ghislaine and her father Robert’s alleged ties to Intelligence Services, this choice does not seem accidental.
Papers were running out of incredible stories to account for her disappearance. A bizarre new theory emerged she could be hiding in a submarine which – as we saw – was not downright impossible, since she DID have a license to pilot underground vehicles.
On July 2nd 2020, Maxwell was arrested by the FBI and NYPD in the small New England town of Bradford, New Hampshire. It is situated at driving distance of the NYSD. They finally found her in a luxurious four-bedroom, 4,365-square-foot home on a wooded lot, called Tuckedaway.
Ghislaine Maxwell was charged with six federal crimes: luring and enticement of minors, sex trafficking of children and perjury.
The crimes took place between 1994 and 1997, the years of her “intimate relationship with Epstein,” when she “assisted, facilitated, and contributed to Jeffrey Epstein’s abuse of minor girls.”
One of the three unnamed victims was “as young as 14 years old when they were groomed and abused by Maxwell and Epstein, both of whom knew that certain victims were in fact under the age of 18.”
FBI assistant director William F. Sweeney Jr. described Maxwell as “one of the villains of this investigation,” who had “slithered away to a gorgeous property” in New Hampshire, where she was “continuing to live a life of privilege while her victims live with the trauma inflicted upon them years ago.”
“I am optimistic about my future,” she said in 1997, “and believe things will continue to improve for me as time passes.”
Now, according to sources close to her, “I don’t think [Ghislaine] sees there is a future,” came the reply.
If found guilty of all charges, Maxwell could face a prison sentence of 35 years. She denies the accusations, and has pleaded not guilty to all six charges.
She will await trial locked up in the Metropolitan Detention Center, in Brooklyn. A dreadful prison that is as removed from her previous “silver spoon” upbringing as it’s possible in the US. Hard times.
She used to be a larger than life character, who once hosted a dinner for NY socialites on ‘the fine art of giving a blow job’. But then, she really blew it.
A report from a source familiar with the Metropolitan Detention Center gives a glum picture of Ghislaine Maxwell’s present conditions.
She is in the women’s section and believed to be confined to a solitary cell. Because of the past history of the MDC, it is not impossible to suspect that Ghislaine could be having sexual relations with one or more corrections officers, either male or female. Her available wealth would permit her to buy some privileges directly from the corrections officers who could smuggle in items for her.
MDC has a history of guards, male and female, enjoying sex with prisoners and smuggling in everything from alcohol to cell phones to drugs. While she is not enjoying what anyone would call a privileged life, and is most likely [because of Covid protocols] confined to her cell, dank and cold [in summer] perhaps as much as 23-24 hours per day and possibly getting only one hot meal per day, our source says, with her wealth and talent to charm, if there is any privilege, any opportunity, any luxury to enjoy at MDC, she is enjoying it.
Of course, she is probably under near-constant surveillance, for no guard wants to go to prison for letting her get murdered or commit suicide – as did her former lover Epstein. It is not known how frequently she is meeting with lawyers in special rooms set aside for the purpose. But an MDC source tells Frank Report that prison officials are known to eavesdrop on those conversations with lawyers and defendants and do so on high profile cases. Whether they report to the prosecution what they learn is unknown.
In the end, Maxwell has a hard road to hoe and will remain in the brutal and unsanitary MDC until she stands trial or makes a plea deal or dies. The possibility of additional charges other than those currently charged against her – for hebephilia crimes in the last century – remain a possibility.
The late Jeffrey Epstein was a convicted hebephile, a person who has urges for post pubescent but under the age of consent children. Is Ghislaine one also? And are there others, famous and prominent men of power who have indulged as Jeffrey and allegedly Ghislaine have done?
The ace in the hole for her, obviously, is, if she has info on other prominent hebephiles that the DOJ for its own partisan or PR reasons might like to selectively prosecute, she can trade that info for a lenient sentence and hopefully not be murdered for doing so.
Her former lover, Jeffrey Epstein, might have committed suicide, as the Mainstream Media and the US Govt. urges you to believe, but there are some who find the coincidences, cameras being off, bones broken indicating he was strangled, guards happening to fall asleep as they were assigned to watch the most famous prisoner in the world, such that that it just might cause reasonable people to doubt the official narrative a little more than the corporate media and prison officials would wants us to doubt.
The same fate might befall Ghislaine and we may never know just what she did. Whether her crimes were confined to herself and Epstein or whether there was a vast network of hebephiles joining in – or – in fairness to her – she is innocent as she claims, something that a trial, if she makes it to trial, might help us determine.


stretcher during the funeral service in Jerusalem’s main convention hall on Nov. 10, 1991. The body is laying on a stretcher, draped in a white Jewish prayer shawl with black stripes as is it tradition of Jewish burials in Israel. (AP Photo/Natik Harnik) Ghislaine is fourth from the left.


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